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Mobile Game Development with Unity: Build Once, Deploy Anywhere (Paperback)

Mobile Game Development with Unity: Build Once, Deploy Anywhere (Paperback)

Author: Jonathon Manning Paris Buttfield-Addison / Publisher: O'Reilly

2017-09-04



Immersive 3D Design Visualization: With Autodesk Maya and Unreal Engine 4

Immersive 3D Design Visualization: With Autodesk Maya and Unreal Engine 4

Author: Kumar Abhishek / Publisher: Apress

2021-01-16


Monogame Mastery: Build a Multi-Platform 2D Game and Reusable Game Engine

Monogame Mastery: Build a Multi-Platform 2D Game and Reusable Game Engine

Author: Capellman Jarred Salin Louis / Publisher: Apress

2020-11-26



VR Integrated Heritage Recreation: Using Blender and Unreal Engine 4

VR Integrated Heritage Recreation: Using Blender and Unreal Engine 4

Author: Kumar Abhishek / Publisher: Apress

2020-07-26


Moving from Unity to Godot: An In-Depth Handbook to Godot for Unity Users

Moving from Unity to Godot: An In-Depth Handbook to Godot for Unity Users

Author: Thorn Alan / Publisher: Apress

2020-07-14



Game Programming with Unity and C#: A Complete Beginner's Guide

Game Programming with Unity and C#: A Complete Beginner's Guide

Author: Hardman Casey / Publisher: Apress

2020-06-14



Basic Math for Game Development with Unity 3D: A Beginner's Guide to Mathematical Foundations

Basic Math for Game Development with Unity 3D: A Beginner's Guide to Mathematical Foundations

Author: Sung Kelvin Smith Gregory / Publisher: Apress

2019-12-06


Modeling and Animation Using Blender: Blender 2.80: The Rise of Eevee

Modeling and Animation Using Blender: Blender 2.80: The Rise of Eevee

Author: Guevarra Ezra Thess Mendoza / Publisher: Apress

2019-12-31


Practical Shader Development: Vertex and Fragment Shaders for Game Developers

Practical Shader Development: Vertex and Fragment Shaders for Game Developers

Author: Halladay Kyle / Publisher: Apress

2019-04-11


Developing 2D Games with Unity: Independent Game Programming with C#

Developing 2D Games with Unity: Independent Game Programming with C#

Author: Jared Halpern / Publisher: Apress

2018-11-29



Physically Based Shader Development for Unity 2017: Develop Custom Lighting Systems

Physically Based Shader Development for Unity 2017: Develop Custom Lighting Systems

Author: Claudia Doppioslash / Publisher: Apress

2017-12-06


Mostly Codeless Game Development: New School Game Engines

Mostly Codeless Game Development: New School Game Engines

Author: Robert Ciesla / Publisher: Apress

2017-07-20


GPU Pro 6: Advanced Rendering Techniques (Hardcover)

GPU Pro 6: Advanced Rendering Techniques (Hardcover)

Author: Wolfgang Engel / Publisher: A K Peters

2015-09-11


Fundamentals of Wearable Computers and Augmented Reality, 2/e (Hardcover)

Fundamentals of Wearable Computers and Augmented Reality, 2/e (Hardcover)

Author: Woodrow Barfield / Publisher: CRC

2015-07-29


Essential Mathematics for Games and Interactive Applications, 3/e (Hardcover)

Essential Mathematics for Games and Interactive Applications, 3/e (Hardcover)

Author: James M. Van Verth Lars M. Bishop / Publisher: A K Peters

2015-08-26