Reading

Mobile Game Development with Unity: Build Once, Deploy Anywhere (Paperback)
Author: Jonathon Manning Paris Buttfield-Addison / Publisher: O'Reilly
2017-09-04

Learning Virtual Reality: Developing Immersive Experiences and Applications for Desktop, Web, and Mobile (Paperback)
Author: Tony Parisi / Publisher: O'Reilly
2015-11-20

Immersive 3D Design Visualization: With Autodesk Maya and Unreal Engine 4
Author: Kumar Abhishek / Publisher: Apress
2021-01-16

Monogame Mastery: Build a Multi-Platform 2D Game and Reusable Game Engine
Author: Capellman Jarred Salin Louis / Publisher: Apress
2020-11-26

AR and VR Using the Webxr API: Learn to Create Immersive Content with Webgl, Three.Js, and A-Frame
Author: Baruah Rakesh / Publisher: Apress
2020-12-25

VR Integrated Heritage Recreation: Using Blender and Unreal Engine 4
Author: Kumar Abhishek / Publisher: Apress
2020-07-26

Moving from Unity to Godot: An In-Depth Handbook to Godot for Unity Users
Author: Thorn Alan / Publisher: Apress
2020-07-14

Beginning Unreal Game Development: Foundation for Simple to Complex Games Using Unreal Engine 4
Author: Nixon David / Publisher: Apress
2020-02-15

Game Programming with Unity and C#: A Complete Beginner's Guide
Author: Hardman Casey / Publisher: Apress
2020-06-14

Virtual Reality with Vrtk4: Create Immersive VR Experiences Leveraging Unity3d and Virtual Reality Toolkit
Author: Baruah Rakesh / Publisher: Apress
2019-12-07

Basic Math for Game Development with Unity 3D: A Beginner's Guide to Mathematical Foundations
Author: Sung Kelvin Smith Gregory / Publisher: Apress
2019-12-06

Modeling and Animation Using Blender: Blender 2.80: The Rise of Eevee
Author: Guevarra Ezra Thess Mendoza / Publisher: Apress
2019-12-31

Practical Shader Development: Vertex and Fragment Shaders for Game Developers
Author: Halladay Kyle / Publisher: Apress
2019-04-11

Developing 2D Games with Unity: Independent Game Programming with C#
Author: Jared Halpern / Publisher: Apress
2018-11-29

Practical Guide to Salesforce Communities: Building, Enhancing, and Managing an Online Community with Salesforce Community Cloud
Author: Philip Weinmeister / Publisher: Apress
2018-06-24

Physically Based Shader Development for Unity 2017: Develop Custom Lighting Systems
Author: Claudia Doppioslash / Publisher: Apress
2017-12-06

Mostly Codeless Game Development: New School Game Engines
Author: Robert Ciesla / Publisher: Apress
2017-07-20

GPU Pro 6: Advanced Rendering Techniques (Hardcover)
Author: Wolfgang Engel / Publisher: A K Peters
2015-09-11

Fundamentals of Wearable Computers and Augmented Reality, 2/e (Hardcover)
Author: Woodrow Barfield / Publisher: CRC
2015-07-29

Essential Mathematics for Games and Interactive Applications, 3/e (Hardcover)
Author: James M. Van Verth Lars M. Bishop / Publisher: A K Peters
2015-08-26