Reading


GPGPU Programming for Games and Science (Hardcover)

GPGPU Programming for Games and Science (Hardcover)

Author: David H. Eberly / Publisher: A K Peters

2014-09-01


Mobile & Social Game Design: Monetization Methods and Mechanics, 2/e (Paperback)

Mobile & Social Game Design: Monetization Methods and Mechanics, 2/e (Paperback)

Author: Tim Fields / Publisher: A K Peters

2014-01-22


GPU Pro 5: Advanced Rendering Techniques (Hardcover)

GPU Pro 5: Advanced Rendering Techniques (Hardcover)

Author: Wolfgang Engel / Publisher: A K Peters

2014-05-20


C# Game Programming Cookbook for Unity 3D (Paperback)

C# Game Programming Cookbook for Unity 3D (Paperback)

Author: Jeff W. Murray / Publisher: A K Peters

2014-06-26


GPU Pro 4: Advanced Rendering Techniques (Hardcover)

GPU Pro 4: Advanced Rendering Techniques (Hardcover)

Author: Wolfgang Engel / Publisher: A K Peters

2013-04-26


Honoring the Code: Conversations with Great Game Designers (Paperback)

Honoring the Code: Conversations with Great Game Designers (Paperback)

Author: Matt Barton / Publisher: A K Peters

2013-03-26


Game Design Theory: A New Philosophy for Understanding Games (Paperback)

Game Design Theory: A New Philosophy for Understanding Games (Paperback)

Author: Keith Burgun / Publisher: A K Peters

2012-08-13


Theory of Fun for Game Design, 2/e (Paperback)

Theory of Fun for Game Design, 2/e (Paperback)

Author: Raph Koster / Publisher: O'Reilly

2013-12-17


WebGL: Up and Running (Paperback)

WebGL: Up and Running (Paperback)

Author: Tony Parisi / Publisher: O'Reilly

2012-09-11


The Art of Community: Building the New Age of Participation, 2/e (Paperback)

The Art of Community: Building the New Age of Participation, 2/e (Paperback)

Author: Jono Bacon / Publisher: O'Reilly

2012-06-12


GPU Pro 3: Advanced Rendering Techniques (Hardcover)

GPU Pro 3: Advanced Rendering Techniques (Hardcover)

Author: Wolfgang Engel / Publisher: A K Peters

2012-02-28


OpenGL Insights (Hardcover)

OpenGL Insights (Hardcover)

Author: Patrick Cozzi Christophe Riccio / Publisher: A K Peters

2012-07-23


Pro Unity Game Development with C# (Paperback)

Pro Unity Game Development with C# (Paperback)

Author: Alan Thorn / Publisher: Apress

2014-05-21


Learn OpenGL ES: For Mobile Game and Graphics Development (Paperback)

Learn OpenGL ES: For Mobile Game and Graphics Development (Paperback)

Author: Prateek Mehta / Publisher: Apress

2013-09-04


Game Development with Unity, 2/e (Paperback)

Game Development with Unity, 2/e (Paperback)

Author: Michelle Menard Bryan Wagstaff / Publisher: Cengage Learning

2014-06-25


Interactive Computer Graphics: A Top-Down Approach with WebGL, 7/e (Paperback)

Interactive Computer Graphics: A Top-Down Approach with WebGL, 7/e (Paperback)

Author: Edward Angel Dave Shreiner / Publisher: Pearson FT Press

2014-10-21


Game Audio Implementation: A Practical Guide Using the Unreal Engine (Paperback)

Game Audio Implementation: A Practical Guide Using the Unreal Engine (Paperback)

Author: Richard Stevens Dave Raybould / Publisher: Focal Press

2015-10-29


3D Photorealistic Rendering: Interiors & Exteriors with V-Ray and 3ds Max

3D Photorealistic Rendering: Interiors & Exteriors with V-Ray and 3ds Max

Author: Jamie Cardoso / Publisher: A K Peters

2016-12-31


Clockwork Game Design (Paperback)

Clockwork Game Design (Paperback)

Author: Keith Burgun / Publisher: Focal Press

2015-05-28


How to Cheat in Unity 5: Tips and Tricks for Game Development (Paperback)

How to Cheat in Unity 5: Tips and Tricks for Game Development (Paperback)

Author: Alan Thorn / Publisher: Focal Press

2015-07-23