Reading

GPGPU Programming for Games and Science (Hardcover)
Author: David H. Eberly / Publisher: A K Peters
2014-09-01

Mobile & Social Game Design: Monetization Methods and Mechanics, 2/e (Paperback)
Author: Tim Fields / Publisher: A K Peters
2014-01-22

GPU Pro 5: Advanced Rendering Techniques (Hardcover)
Author: Wolfgang Engel / Publisher: A K Peters
2014-05-20

C# Game Programming Cookbook for Unity 3D (Paperback)
Author: Jeff W. Murray / Publisher: A K Peters
2014-06-26

GPU Pro 4: Advanced Rendering Techniques (Hardcover)
Author: Wolfgang Engel / Publisher: A K Peters
2013-04-26

Honoring the Code: Conversations with Great Game Designers (Paperback)
Author: Matt Barton / Publisher: A K Peters
2013-03-26

Game Design Theory: A New Philosophy for Understanding Games (Paperback)
Author: Keith Burgun / Publisher: A K Peters
2012-08-13

The Art of Community: Building the New Age of Participation, 2/e (Paperback)
Author: Jono Bacon / Publisher: O'Reilly
2012-06-12

GPU Pro 3: Advanced Rendering Techniques (Hardcover)
Author: Wolfgang Engel / Publisher: A K Peters
2012-02-28

OpenGL Insights (Hardcover)
Author: Patrick Cozzi Christophe Riccio / Publisher: A K Peters
2012-07-23

Learn OpenGL ES: For Mobile Game and Graphics Development (Paperback)
Author: Prateek Mehta / Publisher: Apress
2013-09-04

Game Development with Unity, 2/e (Paperback)
Author: Michelle Menard Bryan Wagstaff / Publisher: Cengage Learning
2014-06-25

Interactive Computer Graphics: A Top-Down Approach with WebGL, 7/e (Paperback)
Author: Edward Angel Dave Shreiner / Publisher: Pearson FT Press
2014-10-21

Game Audio Implementation: A Practical Guide Using the Unreal Engine (Paperback)
Author: Richard Stevens Dave Raybould / Publisher: Focal Press
2015-10-29

3D Photorealistic Rendering: Interiors & Exteriors with V-Ray and 3ds Max
Author: Jamie Cardoso / Publisher: A K Peters
2016-12-31

How to Cheat in Unity 5: Tips and Tricks for Game Development (Paperback)
Author: Alan Thorn / Publisher: Focal Press
2015-07-23