Reading


Advanced Maya Texturing and Lighting, 3/e (Paperback)

Advanced Maya Texturing and Lighting, 3/e (Paperback)

Author: Lee Lanier / Publisher: Sybex

2015-04-27


Mastering Autodesk Maya 2015: Autodesk Official Press (Paperback)

Mastering Autodesk Maya 2015: Autodesk Official Press (Paperback)

Author: Todd Palamar / Publisher: Sybex

2014-08-04


Autodesk 3ds Max 2015 Essentials: Autodesk Official Press (Paperback)

Autodesk 3ds Max 2015 Essentials: Autodesk Official Press (Paperback)

Author: Randi L. Derakhshani Dariush Derakhshani / Publisher: Sybex

2014-07-21


Graph Analysis and Visualization: Discovering Business Opportunity in Linked Data (Paperback)

Graph Analysis and Visualization: Discovering Business Opportunity in Linked Data (Paperback)

Author: Richard Brath David Jonker / Publisher: Wiley

2015-02-02


Learning Autodesk Maya 2013: A Video Introduction (DVD-ROM)

Learning Autodesk Maya 2013: A Video Introduction (DVD-ROM)

Author: Dariush Derakhshani Ellery Connell video2brain / Publisher: Sybex

2012-11-13



Game Design Secrets (Paperback)

Game Design Secrets (Paperback)

Author: Wagner James Au / Publisher: Wiley

2012-10-16


Mastering Blender, 2/e (Paperback)

Mastering Blender, 2/e (Paperback)

Author: Tony Mullen / Publisher: Sybex

2012-11-28


Game Character Creation with Blender and Unity (Paperback)

Game Character Creation with Blender and Unity (Paperback)

Author: Chris Totten / Publisher: Sybex

2012-07-10


Identity Shift: Where Identity Meets Technology in the Networked-Community Age (Paperback)

Identity Shift: Where Identity Meets Technology in the Networked-Community Age (Paperback)

Author: Allison Cerra Christina James / Publisher: Wiley

2011-11-22


Game Design Essentials (Paperback)

Game Design Essentials (Paperback)

Author: Briar Lee Mitchell / Publisher: Sybex

2012-03-27


Prototyping Augmented Reality (Paperback)

Prototyping Augmented Reality (Paperback)

Author: Tony Mullen / Publisher: Sybex

2011-10-18


Blender 2.8 for architecture: Modeling and rendering with Eevee and Cycles

Blender 2.8 for architecture: Modeling and rendering with Eevee and Cycles

Author: Brito Allan / Publisher: Independently Published

2019-07-31


Game Programming Patterns (Paperback)

Game Programming Patterns (Paperback)

Author: Robert Nystrom / Publisher: Genever Benning

2014-11-02


GPU Pro 360 Guide to 3D Engine Design

GPU Pro 360 Guide to 3D Engine Design

Author: Wolfgang Engel / Publisher: A K Peters

2018-11-21


GPU Pro 360 Guide to Rendering

GPU Pro 360 Guide to Rendering

Author: Wolfgang Engel / Publisher: A K Peters

2018-07-03


GPU Pro 360 Guide to Shadows (Paperback)

GPU Pro 360 Guide to Shadows (Paperback)

Author: Wolfgang Engel / Publisher: A K Peters

2018-11-21


GPU Pro 360 Guide to Lighting

GPU Pro 360 Guide to Lighting

Author: Wolfgang Engel / Publisher: A K Peters

2018-12-12


GPU Pro 360 Guide to Mobile Devices

GPU Pro 360 Guide to Mobile Devices

Author: Wolfgang Engel / Publisher: A K Peters

2018-11-14


OpenGL Superbible: Comprehensive Tutorial and Reference, 7/e (Paperback)

OpenGL Superbible: Comprehensive Tutorial and Reference, 7/e (Paperback)

Author: Graham Sellers Richard S Wright Jr. Nicholas Haemel / Publisher: Addison Wesley

2015-07-21